Retro FPS

Windows “Blues”

by on Oct.16, 2013, under giLE2D Dev

Well, in accordance with the requests I have received, we will be holding back on the giLE2D release until we fully test with Windows 8.1.

I also think that this is a good idea, just so that we are sure that giLE2D will run on Microsoft’s latest offering.

I had originally planned to just support up to Windows 8.0, then release a version that we know runs on 8.1, but with the imminent release of “Blue” on Friday, we will test giLE2D with the public release of the new OS.

I expect things to go well having looked at the core API changes and so the release of giLE2D should not be delayed more than a week or so.

We are now shooting for a release date of Friday, November 15th… stay tuned!


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