A Terrible Truth: Anthropophagus
ATTA Restarts Development With Game Guru!
by gdenyer on Feb.24, 2015, under A Terrible Truth: Anthropophagus
YES! ATTA Begins…
AT LAST! The development begins on ATTA (A Terrible Truth… Anthropophagus), using a NEW game engine, GAME-GURU! (formerly known as Prince… I mean … FPSCR). The Game Creators have outdone themselves with this engine, which will actually be available on Steam on March 2nd! Anyhoo, here is a video of our hero, Jivan, making landfall in Scotland and finding his home town destroyed and under martial law…
Announcement – ATTA Begins Development!
by gdenyer on Nov.27, 2012, under A Terrible Truth: Anthropophagus
In September 2012, we announced that development on “A Terrible Truth: Anthropophagus™” or ATTA™, had begun in ernest (and in the RetroFPS Dev Offices)!
Our lead developer, Gary Denyer, gives us a glimpse into the storyline of this First-Person Psychological Horror: Gary: The main protagonist is a Scottish lad who tried to make good… rejecting his rich ancestral family background…
“My name is Jivan Voldemort.
Although by my name you would never guess, I am from the outer hebridean island of Lewis, Scotland.
I am from an ancient ancestral family, a family whom I have tried to forget. I was never one to follow tradition.
I decided to pursue my life outwith the old country, and made my living in the United States.
My life was normal: a normal house, my own family: I was happy.
A few days ago my Mother called, leaving a frantic message for me. She said that they had come for her, that they were going to change her too…”
“Scary shit, eh?”, remarked Gary. “The story has as much twists and turns as Rapunzels hair-do”, he added.
When asked what the ultimate goal of ATTA was, from a player perspective, Gary went on to say: “In ATTA we believe we have something that will truly be the ultimate pants – filler. We dearly want each person who plays ATTA to feel like they have to have three pairs of clean pants close at hand while they play…”