Retro FPS

giLE2D – The NEW 2D Game Level Creator For AGK!


giLE-2D is a level editor specifically targeted at creating levels for the AGK (App Game Kit) game development engine, by the Game Creators.


AGK is a cross-platform, one stop solution for making game apps for mobile devices (Android, Blackberry, iOS), Microsoft Windows® and OUYA®.

giLE-2D is being developed to help the indie and pro game developer alike make 2-D game levels quickly and easily. With its powerful and intuitive interface, giLE-2D makes creating 2-D levels a snap. Included with giLE-2D is a test game framework that you can use to quickly play-test your creations… just supply artwork!

 Visit the giLE2D blog HERE, for technical, development and usage info!

Estimated Release Date: November 29th, 2013

Here is a beta-2 feature list:

  • Optimized for AGK
  • Drag n Drop Media and Asset Importing
  • Import Log Reporting
  • Multiple User-Defined Sprite Layer Support
  • Create Static and Dynamic Backdrops (scrolling and non-scrolling)
  • Double-Click To Immediately Add Objects
  • 10 Default Sprite Type Auto-Settings (Map Geometry, Player, Jump Pads, Moving Platforms, Collectibles, etc.)
  • Sprite Property Editor, with 31 Distinct Properties Per Sprite
  • Sprite Cloning System
  • Image Based Asset/Media Picker
  • Basic AGK Frameworks Supplied For 2 Game Types (scrolling and non-scrolling games)
  • Drag n Snap Map Object Placement
  • Export Map to BMP Feature
  • Multiple Application Color Schemes
  • Autosave
  • Current Map Inventory List (no need to search through hundreds of sprites!)
  • Delete Layer Feature, with Option To Move Sprites To Another Layer Before Delete
  • HTML Based Help System With Embedded “How-To” Videos
  • Map Report (coming soon!)
  • Application Independent Of OpenGL/DirectX
  • “Run Map” Feature To Immediately Test Your Map Using The Supplied Frameworks
  • Grid Line Color Changing For Better Map Contrast
  • One Click Image Editing – Shell Out To Your Favorite Graphics Editor
  • One Click Directly View Assets In Windows Explorer
  • Proprietary Map Format With Real World Parsing Examples In AGK Basic
  • Coming Soon – XML and JSON Map Output




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